Leadership
Help teammembers get introduced to the Tools used
Introduce teammembers with less experience to advanced concepts, patterns and workflows in Unity and Gitlab
Develop Guidelines and Workflows for the work with Pull Requests and other collaborative Programming tasks
Sprint Planning and Task Writing
Mediation between my team and other teams like Art and Sound Design
Listening to people and helping them with their struggles
Programming
Design and Implementation of an Event System based on the Pub-Sub Pattern
Design of the basic principles behind the game's Enemy AI, based on __Insert Name of Pattern used___
Helping with the understanding of multiple game-wide Systems and their interactions.
Design and Implementation of multiple Systems, like Skills and Breakpoints, as Entity-Component-Systems
Misc. minor Programming tasks and Implementations
Game Design
Organization of Playtests
Design for the Relationship system of the game
Providing Feedback on the Designs of my fellow Game Designers
Keeping the Game Design Document and Glossary organized and updated
Narrative Design
Help in writing the Story of the Prototype
Writing of key scenes in the first draft of Chapter 1: Bonds